Next Assassin’s Creed Game Takes Place in Greece, Out in 2019
According to a report from Liam Robertson, it looks like Ubisoft is taking the Assassin’s Creed series to Greek soil. Robertson’s sources state that Ubisoft has planned for the next entry in their popular series to take place in ancient Greece since Origins was in development. As such, the next (currently unnamed) entry went into production in 2017.
Interesting to note, the game won’t be going back to the series’ annual roots. Instead, the game is currently slated to release in late 2019. Currently confirmed platforms are PlayStation 4, Xbox One, and PC. That means a Nintendo Switch version could be unlikely at the moment, although obviously anything is possible.
For even more on the action role-playing game, check out our Assassin’s Creed Origins review. Here’s a snippet of what reviewer Ahmed Mohammed had to say about the latest game in Ubisoft’s premier franchise:
The other cardinal sin seems to emanate from being overly ambitious. There aren’t really any tent-pole missions in the game besides a somewhat hectic last hurrah. Revelations took the over the top set-piece approach with its most important missions, Unity took the creative approach where villains were placed intricately between dozens of guards and a maze of level geometry, but Origins seems to be content with simply having the player dive onto the main target with the press of the triangle button. Some of these targets have somewhat creative missions, but even they aren’t particularly enjoyable to pull off. There just isn’t anything I’ll remember or ponder over in the years to come from a mission design perspective, and I believe this is due to the amount of resources and care that went into crafting a replica of Ancient Egypt.
Assassin’s Creed Origins blew my expectations away in so many areas, but there’s still something missing that made the likes of Assassin’s Creed II and Brotherhood so special. However, this is most definitely the best title since then, and one that I’ll be jumping back into very soon. The new combat system makes for some incredibly satisfying moments, while the design of the world is only matched by the likes of The Witcher 3: Wild Hunt. Ubisoft Montreal can be proud knowing that they’ve delivered a level of AAA-production that likely won’t be seen again until Cyberpunk 2077 rolls around, but there’s just that last leap of faith that needs to be made to once again deliver a generation defining game.